Class CL_NetMessage
CL_NetMessage is used to contain messages sent across the network.
Contained in: global
Derived from:
none
Derived by:
none
Group: Network (NetSessions)
#include <ClanLib/network.h>
Description:
Function Member Descriptions:
CL_NetMessage::CL_NetMessage - Creates a net message with no contents. (default constructor)
CL_NetMessage();
CL_NetMessage::CL_NetMessage - Copy constructor.
CL_NetMessage(const CL_NetMessage& copy);
CL_NetMessage::CL_NetMessage - Constructs a Net message using the data given. Please notice that it doesn't duplicate the data, but only points its data pointer to the data given.
CL_NetMessage(const void* data, int size);
data - Pointer to the data to be contained by the message.
size - Size of the data.
CL_NetMessage::CL_NetMessage - NetMessage Constructor
CL_NetMessage(const std::string& data);
Variable Member Descriptions:
CL_NetMessage::data - Packet data.
std::string data;
CL_NetMessage::from - <p>Computer the message was sent from. You don't have to fill in this
if you just want to send a message - it is only used when receiving from
a netchannel.</p>
CL_NetComputer from;