Field3D
PluginLoader.h
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1//----------------------------------------------------------------------------//
2
3/*
4 * Copyright (c) 2009 Sony Pictures Imageworks Inc
5 *
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 *
12 * Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
14 * Redistributions in binary form must reproduce the above copyright
15 * notice, this list of conditions and the following disclaimer in the
16 * documentation and/or other materials provided with the
17 * distribution. Neither the name of Sony Pictures Imageworks nor the
18 * names of its contributors may be used to endorse or promote
19 * products derived from this software without specific prior written
20 * permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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34 */
35
36//----------------------------------------------------------------------------//
37
42//----------------------------------------------------------------------------//
43
44#ifndef _INCLUDED_Field3D_PluginLoader_H_
45#define _INCLUDED_Field3D_PluginLoader_H_
46
47#include <string>
48#include <vector>
49
50//----------------------------------------------------------------------------//
51
52#include "ns.h"
53
55
56//----------------------------------------------------------------------------//
57// PluginLoader
58//----------------------------------------------------------------------------//
59
66//----------------------------------------------------------------------------//
67
69{
70
71public:
72
73 // Constructors --------------------------------------------------------------
74
79
80 // Main methods --------------------------------------------------------------
81
83 static void loadPlugins();
84
85#if 0
87 bool resolveGlobalsForPlugins(const char *dso);
88 bool getDso(char *cptr,const char *dso, std::string &dsoPath);
89#endif
90
91private:
92
93 // Private data members ------------------------------------------------------
94
96 static std::vector<std::string> ms_pluginsLoaded;
97
98};
99
100//----------------------------------------------------------------------------//
101// Utility functions
102//----------------------------------------------------------------------------//
103
104bool getDirSos(std::vector<std::string> &sos, std::string &dir);
105
106//----------------------------------------------------------------------------//
107
109
110//----------------------------------------------------------------------------//
111
112#endif // Include guard
bool getDirSos(std::vector< std::string > &sos, std::string &dir)
#define FIELD3D_MTX_T
Definition StdMathLib.h:99
This class provides methods for loading Field plugins from disk.
PluginLoader()
Default constructor.
~PluginLoader()
Destructor.
static std::vector< std::string > ms_pluginsLoaded
List of plugins loaded.
static void loadPlugins()
Checks all paths in $FIELD3D_DSO_PATH and loads the plugins it finds.
#define FIELD3D_NAMESPACE_HEADER_CLOSE
Definition ns.h:58