Field3D
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These are the main parts of the library that a user would deal with. More...
Files | |
file | Field.h |
Contains Field, WritableField and ResizableField classes. | |
file | Field3DFile.cpp |
Contains implementations of Field3DFile-related member functions. | |
file | Field3DFile.h |
Contains the Field3DFile classes. | |
file | Field3DFileHDF5.cpp |
Contains implementations of Field3DFileHDF5-related member functions. | |
file | Field3DFileHDF5.h |
Contains the Field3DFileHDF5 classes. | |
file | FieldInterp.h |
Contains the FieldInterp base class and some standard interpolation classes. | |
file | FieldMapping.h |
Contains the FieldMapping base class and the NullFieldMapping and MatrixFieldMapping subclasses. | |
file | FieldMappingIO.h |
Contains the FieldMappingIO base class and the NullFieldMappingIO and MatrixFieldMappingIO subclasses. | |
file | FieldMetadata.cpp |
Contains implementations of FieldMetadata member functions. | |
file | FieldMetadata.h |
Basic container for metedata. | |
file | InitIO.h |
Contains the initIO function. | |
file | MIPBase.h |
Contains MIPBase class. | |
file | MIPInterp.h |
Contains MIPInterp class. | |
file | ProceduralField.h |
Contains the ProceduralField class. | |
file | Types.h |
Contains typedefs for the commonly used types in Field3D. | |
Classes | |
class | DenseField< Data_T > |
This subclass of Field stores data in a contiguous std::vector. More... | |
class | EmptyField< Data_T > |
This subclass of Field does not store any data. More... | |
class | Field< Data_T > |
class | FieldBase |
class | FieldInterp< Data_T > |
Base class for interpolators. More... | |
class | FieldMapping |
Base class for mapping between world-, local- and voxel coordinates. More... | |
class | FieldRes |
class | FrustumFieldMapping |
Represents the mapping of a field by a perspective transform. More... | |
class | MACField< Data_T > |
This subclass of Field implements a standard MAC field. Refer to your favorite fluid simulations book for an explanation. More... | |
class | MatrixFieldMapping |
Represents the mapping of a field by a matrix transform. More... | |
class | MIPField< Field_T > |
This subclass stores a MIP representation of a Field_T field. More... | |
class | NullFieldMapping |
Trivial class, world space is equal to local space, i.e. the field is contained in the unit cube [0..1] in all axes. More... | |
class | ProceduralField< Data_T > |
class | ResizableField< Data_T > |
class | SparseField< Data_T > |
This Field subclass stores voxel data in block-allocated arrays. More... | |
class | WritableField< Data_T > |
Functions | |
template<class Field_T > | |
Field_T::Ptr | field_dynamic_cast (RefBase::Ptr field) |
Dynamic cast that uses string-comparison in order to be safe even after an object crosses a shared library boundary. | |
These are the main parts of the library that a user would deal with.
Field_T::Ptr field_dynamic_cast | ( | RefBase::Ptr | field | ) |
Dynamic cast that uses string-comparison in order to be safe even after an object crosses a shared library boundary.
Definition at line 256 of file RefCount.h.
References FIELD3D_MTX_T.