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vtkGeoTerrain.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkGeoTerrain.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
15 /*-------------------------------------------------------------------------
16  Copyright 2008 Sandia Corporation.
17  Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
18  the U.S. Government retains certain rights in this software.
19 -------------------------------------------------------------------------*/
33 #ifndef vtkGeoTerrain_h
34 #define vtkGeoTerrain_h
35 
36 #include "vtkGeovisCoreModule.h" // For export macro
37 #include "vtkObject.h"
38 
39 class vtkAssembly;
40 class vtkCollection;
42 class vtkGeoCamera;
44 class vtkGeoSource;
45 class vtkGeoTerrainNode;
46 class vtkRenderer;
47 
48 #if !defined(VTK_LEGACY_REMOVE)
49 class VTKGEOVISCORE_EXPORT vtkGeoTerrain : public vtkObject
50 {
51 public:
52  static vtkGeoTerrain *New();
53  vtkTypeMacro(vtkGeoTerrain,vtkObject);
54  void PrintSelf(ostream& os, vtkIndent indent) override;
55 
60  { return this->GeoSource; }
61  virtual void SetSource(vtkGeoSource* source);
62 
66  void SaveDatabase(const char* path, int depth);
67 
74  void AddActors(
75  vtkRenderer* ren,
76  vtkAssembly* assembly,
77  vtkCollection* imageReps);
78 
80 
84  vtkSetVector3Macro(Origin, double);
85  vtkGetVector3Macro(Origin, double);
87 
89 
92  vtkSetClampMacro(MaxLevel, int, 0, VTK_INT_MAX);
93  vtkGetMacro(MaxLevel, int);
95 
96 protected:
98  ~vtkGeoTerrain() override;
99 
104 
108  void Initialize();
109 
114 
119  virtual bool NodeInViewport(vtkGeoTerrainNode* node);
120 
125  virtual int EvaluateNode(vtkGeoTerrainNode* node);
126 
130  void PrintTree(ostream & os, vtkIndent indent, vtkGeoTerrainNode* node);
131 
132  double Origin[3];
134  virtual void SetGeoCamera(vtkGeoCamera* camera);
136  int MaxLevel;
137 
138 private:
139  vtkGeoTerrain(const vtkGeoTerrain&) = delete;
140  void operator=(const vtkGeoTerrain&) = delete;
141 };
142 
143 #endif //VTK_LEGACY_REMOVE
144 #endif
vtkGeoTerrain::~vtkGeoTerrain
~vtkGeoTerrain() override
vtkGeoTerrain::GetSource
virtual vtkGeoSource * GetSource()
The source used to obtain geometry patches.
Definition: vtkGeoTerrain.h:59
VTK_INT_MAX
#define VTK_INT_MAX
Definition: vtkType.h:159
vtkGeoTerrain::EvaluateNode
virtual int EvaluateNode(vtkGeoTerrainNode *node)
AddActors() calls to to evaluate whether a node should be refined (1), coarsened (-1),...
vtkGeoTerrain
A 3D terrain model for the globe.
Definition: vtkGeoTerrain.h:50
vtkGeoTerrain::NodeInViewport
virtual bool NodeInViewport(vtkGeoTerrainNode *node)
AddActors() calls this to determine if a node is in the current viewport.
vtkGeoTerrain::GeoCamera
vtkGeoCamera * GeoCamera
Definition: vtkGeoTerrain.h:135
vtkObject
abstract base class for most VTK objects
Definition: vtkObject.h:60
vtkGeoTerrain::GeoSource
vtkGeoSource * GeoSource
Definition: vtkGeoTerrain.h:101
source
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
Definition: vtkBoostGraphAdapter.h:825
vtkGeoTerrain::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkCollection
create and manipulate ordered lists of objects
Definition: vtkCollection.h:52
vtkGeoTreeNodeCache
Manages a list of vtkGeoTreeNodes.
Definition: vtkGeoTreeNodeCache.h:42
vtkGeoTerrain::Root
vtkGeoTerrainNode * Root
Definition: vtkGeoTerrain.h:102
vtkGeoTerrain::MaxLevel
int MaxLevel
Definition: vtkGeoTerrain.h:136
vtkGeoTerrain::vtkGeoTerrain
vtkGeoTerrain()
vtkGeoTerrain::Initialize
void Initialize()
Initialize the terrain with a new source.
vtkGeoTerrainNode
Definition: vtkGeoTerrainNode.h:39
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:40
vtkGeoTerrain::SetSource
virtual void SetSource(vtkGeoSource *source)
vtkGeoCamera
Geo interface to a camera.
Definition: vtkGeoCamera.h:85
vtkGeoTerrain::InitializeNodeAnalysis
virtual void InitializeNodeAnalysis(vtkRenderer *ren)
AddActors() calls this to setup parameters for evaluating nodes.
vtkObject.h
vtkGeoTerrain::SetGeoSource
virtual void SetGeoSource(vtkGeoSource *source)
vtkGeoTerrain::PrintTree
void PrintTree(ostream &os, vtkIndent indent, vtkGeoTerrainNode *node)
Print the tree of terrain nodes.
vtkGeoTerrain::New
static vtkGeoTerrain * New()
vtkRenderer
abstract specification for renderers
Definition: vtkRenderer.h:64
vtkGeoTerrain::Extractor
vtkExtractSelectedFrustum * Extractor
Definition: vtkGeoTerrain.h:133
vtkGeoTerrain::Cache
vtkGeoTreeNodeCache * Cache
Definition: vtkGeoTerrain.h:103
vtkGeoTerrain::SaveDatabase
void SaveDatabase(const char *path, int depth)
Save the set of patches up to a given maximum depth.
vtkGeoTerrain::AddActors
void AddActors(vtkRenderer *ren, vtkAssembly *assembly, vtkCollection *imageReps)
Update the actors in an assembly used to render the globe.
vtkGeoSource
A multi-resolution geographic data source.
Definition: vtkGeoSource.h:56
vtkGeoTerrain::SetGeoCamera
virtual void SetGeoCamera(vtkGeoCamera *camera)
vtkExtractSelectedFrustum
Returns the portion of the input dataset that lies within a selection frustum.
Definition: vtkExtractSelectedFrustum.h:53
vtkAssembly
create hierarchies of vtkProp3Ds (transformable props)
Definition: vtkAssembly.h:76