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36 #ifndef vtkPointPicker_h
37 #define vtkPointPicker_h
39 #include "vtkRenderingCoreModule.h"
81 double rayFactor,
double tol,
83 double& tMin,
double minXYZ[3]);
85 double ray[3],
double rayFactor,
double tol,
86 double& tMin,
double& distMin);
static vtkPointPicker * New()
~vtkPointPicker() override
represents an 3D object for placement in a rendered scene
vtkIdType IntersectDataSetWithLine(const double p1[3], double ray[3], double rayFactor, double tol, vtkDataSet *dataSet, double &tMin, double minXYZ[3])
select a point by shooting a ray into a graphics window
void Initialize() override
superclass for 3D geometric pickers (uses ray cast)
a list of nodes that form an assembly path
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
abstract class to specify dataset behavior
abstract class specifies interface to map 3D data
double IntersectWithLine(const double p1[3], const double p2[3], double tol, vtkAssemblyPath *path, vtkProp3D *p, vtkAbstractMapper3D *m) override
bool UpdateClosestPoint(double x[3], const double p1[3], double ray[3], double rayFactor, double tol, double &tMin, double &distMin)