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81 #ifndef vtkPlaneWidget_h
82 #define vtkPlaneWidget_h
84 #include "vtkInteractionWidgetsModule.h"
101 #define VTK_PLANE_OFF 0
102 #define VTK_PLANE_OUTLINE 1
103 #define VTK_PLANE_WIREFRAME 2
104 #define VTK_PLANE_SURFACE 3
125 void PlaceWidget(
double xmin,
double xmax,
double ymin,
double ymax,
126 double zmin,
double zmax)
override
145 void GetOrigin(
double xyz[3]);
152 void SetPoint1(
double x,
double y,
double z);
153 void SetPoint1(
double x[3]);
155 void GetPoint1(
double xyz[3]);
162 void SetPoint2(
double x,
double y,
double z);
163 void SetPoint2(
double x[3]);
165 void GetPoint2(
double xyz[3]);
172 void SetCenter(
double x,
double y,
double z);
173 void SetCenter(
double x[3]);
175 void GetCenter(
double xyz[3]);
182 void SetNormal(
double x,
double y,
double z);
183 void SetNormal(
double x[3]);
185 void GetNormal(
double xyz[3]);
198 vtkGetMacro(Representation,
int);
199 void SetRepresentationToOff()
374 void Rotate(
int X,
int Y,
double *p1,
double *p2,
double *vpn);
375 void Spin(
double *p1,
double *p2);
376 void Scale(
double *p1,
double *p2,
int X,
int Y);
378 void Push(
double *p1,
double *p2);
map vtkPolyData to graphics primitives
represent and manipulate 3D points
perform various plane computations
create an array of quadrilaterals located in a plane
abstract base class for most VTK objects
#define VTK_SIZEHINT(...)
create a polygonal sphere centered at the origin
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
create a line defined by two end points
abstract superclass for all actors, volumes and annotations
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
ray-cast cell picker for all kinds of Prop3Ds
Superclass for algorithms that produce only polydata as output.