33#ifndef COIN_SOVRMLBACKGROUND_H
34#define COIN_SOVRMLBACKGROUND_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoMFColor.h>
39#include <Inventor/fields/SoMFFloat.h>
40#include <Inventor/fields/SoMFString.h>
41#include <Inventor/fields/SoSFBool.h>
43class SoVRMLBackgroundP;
75 SoVRMLBackgroundP * pimpl;
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoMFColor class is a container for SbColor values.
Definition: SoMFColor.h:40
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:39
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1542
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition: SoNode.cpp:573
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:1003
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoVRMLBackground class is used for specifying a viewer panorama.
Definition: SoVRMLBackground.h:46