Fawkes API  Fawkes Development Version
depth_drawer.h
1 
2 /***************************************************************************
3  * depth_drawer.h - Skeleton Visualization GUI: depth drawer
4  *
5  * Created: Tue Mar 29 17:03:59 2011 (on the way to Magdeburg for GO2011)
6  * Copyright 2006-2011 Tim Niemueller [www.niemueller.de]
7  *
8  ****************************************************************************/
9 
10 /* This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU Library General Public License for more details.
19  *
20  * Read the full text in the LICENSE.GPL file in the doc directory.
21  */
22 
23 #ifndef _PLUGINS_OPENNI_SKELGUI_DEPTH_DRAWER_H_
24 #define _PLUGINS_OPENNI_SKELGUI_DEPTH_DRAWER_H_
25 
26 #include "texture_drawer.h"
27 
28 #include <utils/misc/autofree.h>
29 
30 namespace firevision {
31 class Camera;
32 }
33 
35 {
36 public:
38  firevision::Camera *label_cam,
39  unsigned int max_depth);
41 
42  virtual void fill_texture();
43 
44  void toggle_show_labels();
45 
46 private:
47  firevision::Camera *depth_cam_;
48  firevision::Camera *label_cam_;
49 
50  fawkes::MemAutoFree rgb_buf_raii_;
51  unsigned char * rgb_buf_;
52 
53  const unsigned int max_depth_;
54  fawkes::MemAutoFree histogram_raii_;
55  float * histogram_;
56 
57  bool show_labels_;
58 };
59 
60 #endif
Draw images from camera in texture.
Definition: depth_drawer.h:35
SkelGuiDepthDrawer(firevision::Camera *depth_cam, firevision::Camera *label_cam, unsigned int max_depth)
Constructor.
virtual void fill_texture()
Fill texture.
void toggle_show_labels()
Toggle label state.
~SkelGuiDepthDrawer()
Destructor.
Draw images from camera in texture.
Automatically free memory on destruction.
Definition: autofree.h:30
Camera interface for image aquiring devices in FireVision.
Definition: camera.h:33