mmg2d
|
Identic as MMG5_HGeom but use _MMG5_hedge to store edges instead of MMG5_hgeom (memory economy). More...
#include <mmgcommon.h>
Data Fields | |
int | siz |
int | max |
int | nxt |
_MMG5_hedge * | item |
Identic as MMG5_HGeom but use _MMG5_hedge to store edges instead of MMG5_hgeom (memory economy).
_MMG5_hedge* _MMG5_Hash::item |
int _MMG5_Hash::max |
int _MMG5_Hash::nxt |
int _MMG5_Hash::siz |