Soprano  2.9.3
localsocketclient.h
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1 /*
2  * This file is part of Soprano Project.
3  *
4  * Copyright (C) 2007-2012 Sebastian Trueg <trueg@kde.org>
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB. If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  */
21 
22 #ifndef _SOPRANO_CLIENT_LOCAL_SOCKET_CLIENT_H_
23 #define _SOPRANO_CLIENT_LOCAL_SOCKET_CLIENT_H_
24 
25 #include <QtCore/QObject>
26 #include <QtCore/QList>
27 
28 #include "error.h"
29 #include "backend.h"
30 #include "soprano_export.h"
31 
32 // FIXME: add signals for conection and disconnection, maybe even make it async as Qt's network stuff itself
33 
34 namespace Soprano {
35 
36  class Model;
37 
38  namespace Client {
58  {
59  Q_OBJECT
60 
61  public:
65  LocalSocketClient( QObject* parent = 0 );
66 
70  virtual ~LocalSocketClient();
71 
78  bool isConnected() const;
79 
94 
103  void removeModel( const QString& name );
104 
105  public Q_SLOTS:
112  bool connect( const QString& name = QString() );
113 
118  void disconnect();
119 
120  private:
121  class Private;
122  Private* const d;
123  };
124  }
125 }
126 
127 #endif