Crazy Eddies GUI System 0.7.5
CEGUIOgreTexture.h
00001 /***********************************************************************
00002     filename:   CEGUIOgreTexture.h
00003     created:    Tue Feb 17 2009
00004     author:     Paul D Turner
00005 *************************************************************************/
00006 /***************************************************************************
00007  *   Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
00008  *
00009  *   Permission is hereby granted, free of charge, to any person obtaining
00010  *   a copy of this software and associated documentation files (the
00011  *   "Software"), to deal in the Software without restriction, including
00012  *   without limitation the rights to use, copy, modify, merge, publish,
00013  *   distribute, sublicense, and/or sell copies of the Software, and to
00014  *   permit persons to whom the Software is furnished to do so, subject to
00015  *   the following conditions:
00016  *
00017  *   The above copyright notice and this permission notice shall be
00018  *   included in all copies or substantial portions of the Software.
00019  *
00020  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00021  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00022  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00023  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00024  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00025  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00026  *   OTHER DEALINGS IN THE SOFTWARE.
00027  ***************************************************************************/
00028 #ifndef _CEGUIOgreTexture_h_
00029 #define _CEGUIOgreTexture_h_
00030 
00031 #include "../../CEGUITexture.h"
00032 #include "CEGUIOgreRenderer.h"
00033 #include <OgreTexture.h>
00034 
00035 // Start of CEGUI namespace section
00036 namespace CEGUI
00037 {
00039 class OGRE_GUIRENDERER_API OgreTexture : public Texture
00040 {
00041 public:
00043     void setOgreTexture(Ogre::TexturePtr texture, bool take_ownership = false);
00045     Ogre::TexturePtr getOgreTexture() const;
00046 
00048     static Ogre::String getUniqueName();
00049 
00050     // implement CEGUI::Texture interface
00051     const Size& getSize() const;
00052     const Size& getOriginalDataSize() const;
00053     const Vector2& getTexelScaling() const;
00054     void loadFromFile(const String& filename, const String& resourceGroup);
00055     void loadFromMemory(const void* buffer, const Size& buffer_size,
00056                         PixelFormat pixel_format);
00057     void saveToMemory(void* buffer);
00058 
00059 protected:
00060     // we all need a little help from out friends ;)
00061     friend Texture& OgreRenderer::createTexture();
00062     friend Texture& OgreRenderer::createTexture(const String&, const String&);
00063     friend Texture& OgreRenderer::createTexture(const Size&);
00064     friend Texture& OgreRenderer::createTexture(Ogre::TexturePtr&, bool);
00065     friend void OgreRenderer::destroyTexture(Texture&);
00066 
00068     OgreTexture();
00070     OgreTexture(const String& filename, const String& resourceGroup);
00072     OgreTexture(const Size& sz);
00074     OgreTexture(Ogre::TexturePtr& tex, bool take_ownership);
00075 
00077     virtual ~OgreTexture();
00079     void freeOgreTexture();
00081     void updateCachedScaleValues();
00082 
00084     static uint32 d_textureNumber;
00086     Ogre::TexturePtr d_texture;
00088     bool d_isLinked;
00090     Size d_size;
00092     Size d_dataSize;
00094     Vector2 d_texelScaling;
00095 };
00096 
00097 } // End of  CEGUI namespace section
00098 
00099 #endif  // end of guard _CEGUIOgreTexture_h_