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java.lang.Objectnet.sf.colossus.ai.AbstractAI
net.sf.colossus.ai.SimpleAI
net.sf.colossus.ai.ExperimentalAI
public class ExperimentalAI
Yet Another AI, to test some stuff.
Nested Class Summary |
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Nested classes/interfaces inherited from class net.sf.colossus.ai.SimpleAI |
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SimpleAI.PowerSkill, SimpleAI.TriggerTimeIsUp |
Nested classes/interfaces inherited from class net.sf.colossus.ai.AbstractAI |
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AbstractAI.AbstractAIOracle, AbstractAI.CreatureValueConstants, AbstractAI.MoveInfo |
Field Summary | |
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private java.util.List<TacticalObjective> |
listObjectives
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private static java.util.logging.Logger |
LOGGER
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private static long |
MAX_EXHAUSTIVE_SEARCH_MOVES
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Fields inherited from class net.sf.colossus.ai.SimpleAI |
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MIN_ITERATIONS, timeIsUp, timeLimit |
Fields inherited from class net.sf.colossus.ai.AbstractAI |
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bec, client, cvc, hintSectionUsed, random, variant |
Constructor Summary | |
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ExperimentalAI(Client client)
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Method Summary | |
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java.util.List<CritterMove> |
battleMove()
Return a list of critter moves, in best move order. |
void |
cleanupBattle()
a Battle is finished |
protected void |
evaluateCritterMove_Defender(BattleCritter critter,
ValueRecorder value,
MasterBoardTerrain terrain,
BattleHex hex,
LegionClientSide legion,
int turn)
this compute for non-titan defending critter |
protected void |
evaluateCritterMove_Rangestrike(BattleCritter critter,
java.util.Map<BattleHex,java.lang.Integer> strikeMap,
ValueRecorder value,
MasterBoardTerrain terrain,
BattleHex hex,
int power,
int skill,
LegionClientSide legion,
int turn,
java.util.Set<BattleHex> targetHexes)
"Does nothing" override of evaluateCritterMove_Rangestrike in @SimpleAI. |
protected void |
evaluateCritterMove_Strike(BattleCritter critter,
java.util.Map<BattleHex,java.lang.Integer> strikeMap,
ValueRecorder value,
MasterBoardTerrain terrain,
BattleHex hex,
int power,
int skill,
LegionClientSide legion,
int turn,
java.util.Set<BattleHex> targetHexes)
"Does nothing" override of evaluateCritterMove_Strike in @SimpleAI. |
protected void |
evaluateCritterMove_Titan(BattleCritter critter,
ValueRecorder value,
MasterBoardTerrain terrain,
BattleHex hex,
Legion legion,
int turn)
this computes the special case of the Titan critter |
protected int |
evaluateLegionBattleMoveAsAWhole(LegionMove lm,
java.util.Map<BattleHex,java.lang.Integer> strikeMap,
ValueRecorder value)
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(package private) java.util.Collection<LegionMove> |
findLegionMoves(java.util.List<java.util.List<CritterMove>> allCritterMoves)
allCritterMoves is a List of sorted MoveLists. |
void |
initBattle()
a Battle start |
Methods inherited from class net.sf.colossus.ai.SimpleAI |
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acquireAngel, chooseRecruit, concede, doInitialGameSplit, evaluateLegionBattleMove, findBestLegionMove, findWeakestTwoCritters, flee, getCreatureMoveLimit, getNativeValue, handleCarries, handleMulligans, masterMove, muster, pickColor, pickEngagement, pickEntrySide, pickMarker, pickStrikePenalty, RATIO_DRAW, RATIO_LOSE_HEAVY_LOSS, RATIO_WIN_HEAVY_LOSS, RATIO_WIN_MINIMAL_LOSS, reinforce, retryFailedBattleMoves, setupTimer, split, splitCallback, strike, summonAngel |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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private static final java.util.logging.Logger LOGGER
private static final long MAX_EXHAUSTIVE_SEARCH_MOVES
private java.util.List<TacticalObjective> listObjectives
Constructor Detail |
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public ExperimentalAI(Client client)
Method Detail |
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java.util.Collection<LegionMove> findLegionMoves(java.util.List<java.util.List<CritterMove>> allCritterMoves)
SimpleAI
findLegionMoves
in class SimpleAI
public java.util.List<CritterMove> battleMove()
SimpleAI
battleMove
in interface AI
battleMove
in class SimpleAI
protected void evaluateCritterMove_Titan(BattleCritter critter, ValueRecorder value, MasterBoardTerrain terrain, BattleHex hex, Legion legion, int turn)
evaluateCritterMove_Titan
in class SimpleAI
protected void evaluateCritterMove_Defender(BattleCritter critter, ValueRecorder value, MasterBoardTerrain terrain, BattleHex hex, LegionClientSide legion, int turn)
evaluateCritterMove_Defender
in class SimpleAI
protected void evaluateCritterMove_Strike(BattleCritter critter, java.util.Map<BattleHex,java.lang.Integer> strikeMap, ValueRecorder value, MasterBoardTerrain terrain, BattleHex hex, int power, int skill, LegionClientSide legion, int turn, java.util.Set<BattleHex> targetHexes)
evaluateCritterMove_Strike
in class SimpleAI
protected void evaluateCritterMove_Rangestrike(BattleCritter critter, java.util.Map<BattleHex,java.lang.Integer> strikeMap, ValueRecorder value, MasterBoardTerrain terrain, BattleHex hex, int power, int skill, LegionClientSide legion, int turn, java.util.Set<BattleHex> targetHexes)
evaluateCritterMove_Rangestrike
in class SimpleAI
protected int evaluateLegionBattleMoveAsAWhole(LegionMove lm, java.util.Map<BattleHex,java.lang.Integer> strikeMap, ValueRecorder value)
evaluateLegionBattleMoveAsAWhole
in class SimpleAI
public void initBattle()
AI
initBattle
in interface AI
initBattle
in class AbstractAI
public void cleanupBattle()
AI
cleanupBattle
in interface AI
cleanupBattle
in class AbstractAI
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