26 #ifndef vtkIVExporter_h 27 #define vtkIVExporter_h 30 #include "vtkIOExportModule.h" 49 vtkSetStringMacro(FileName);
50 vtkGetStringMacro(FileName);
58 void WriteALight(
vtkLight* aLight, FILE* fp);
59 void WriteAnActor(
vtkActor* anActor, FILE* fp);
abstract class to write a scene to a file
represents an object (geometry & properties) in a rendered scene
virtual void WriteData()=0
a simple class to control print indentation
export a scene into OpenInventor 2.0 format.
a virtual light for 3D rendering
abstract superclass for arrays of numeric data
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
dynamic, self-adjusting array of unsigned char
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
represent and manipulate 3D points