28 #ifndef vtkGenericVertexAttributeMapping_h 29 #define vtkGenericVertexAttributeMapping_h 32 #include "vtkRenderingCoreModule.h" 47 const char* attributeName,
const char* arrayName,
int fieldAssociation,
int component);
55 void AddMapping(
int unit,
const char* arrayName,
int fieldAssociation,
int component);
60 bool RemoveMapping(
const char* attributeName);
65 void RemoveAllMappings();
70 unsigned int GetNumberOfMappings();
75 const char* GetAttributeName(
unsigned int index);
80 const char* GetArrayName(
unsigned int index);
85 int GetFieldAssociation(
unsigned int index);
90 int GetComponent(
unsigned int index);
95 int GetTextureUnit(
unsigned int index);
106 vtkInternal* Internal;
abstract base class for most VTK objects
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
stores mapping for data arrays to generic vertex attributes.
a simple class to control print indentation
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...