22 #ifndef vtkRenderbuffer_h 23 #define vtkRenderbuffer_h 26 #include "vtkRenderingOpenGL2Module.h" 49 vtkGetMacro(Handle,
unsigned int);
68 int CreateColorAttachment(
unsigned int width,
unsigned int height);
74 int CreateDepthAttachment(
unsigned int width,
unsigned int height);
80 int Create(
unsigned int format,
unsigned int width,
unsigned int height);
81 int Create(
unsigned int format,
unsigned int width,
unsigned int height,
unsigned int samples);
83 void ReleaseGraphicsResources(
vtkWindow* win);
86 void Resize(
unsigned int width,
unsigned int height);
93 vtkGetMacro(Width,
unsigned int);
94 vtkGetMacro(Height,
unsigned int);
95 vtkGetMacro(Samples,
unsigned int);
abstract base class for most VTK objects
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
window superclass for vtkRenderWindow
a simple class to control print indentation
create a window for renderers to draw into
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...