21 #ifndef vtkOpenVRRay_h 22 #define vtkOpenVRRay_h 27 #include "vtkRenderingOpenVRModule.h" 46 vtkSetMacro(Show,
bool);
47 vtkGetMacro(Show,
bool);
49 vtkSetMacro(Length,
float);
51 vtkSetVector3Macro(
Color,
float);
abstract base class for most VTK objects
represent and manipulate 4x4 transformation matrices
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkOpenGLVertexBufferObject * RayVBO
a simple class to control print indentation
create a window for renderers to draw into
vtkOpenGLHelper RayHelper
vtkNew< vtkMatrix4x4 > PoseMatrix
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...