VTK  9.0.1
vtkPTextureMapToSphere.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkPTextureMapToSphere.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
28 #ifndef vtkPTextureMapToSphere_h
29 #define vtkPTextureMapToSphere_h
30 
31 #include "vtkFiltersParallelModule.h" // For export macro
32 #include "vtkTextureMapToSphere.h"
33 
34 class vtkDataSet;
36 
37 class VTKFILTERSPARALLEL_EXPORT vtkPTextureMapToSphere : public vtkTextureMapToSphere
38 {
39 public:
41  void PrintSelf(ostream& os, vtkIndent indent) override;
42 
43  static vtkPTextureMapToSphere* New();
44 
45 protected:
47  ~vtkPTextureMapToSphere() override = default;
48 
49  virtual void ComputeCenter(vtkDataSet* dataSet) override;
50 
52 
53 private:
55  void operator=(const vtkPTextureMapToSphere&) = delete;
56 };
57 
58 #endif
vtkMultiProcessController * Controller
abstract class to specify dataset behavior
Definition: vtkDataSet.h:56
virtual void ComputeCenter(vtkDataSet *input)
generate texture coordinates by mapping points to sphere
a simple class to control print indentation
Definition: vtkIndent.h:33
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
generate texture coordinates by mapping points to sphere
static vtkTextureMapToSphere * New()
Create object with Center (0,0,0) and the PreventSeam ivar is set to true.
Multiprocessing communication superclass.